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Asset Showcase - Gauntlet MMORPG

Since 2021, I've been lucky enough to work alongside a very talented group of individuals in developing Gauntlet, an MMORPG server. In that time, I've managed to grow as an artist and put all my skills to the test. I'm very passionate and proud of the work I do for Gauntlet, and this page will document much of the assets I have created.

All assets were designed, modeled, and textured by me using only Aseprite and Blockbench.

Large-scale crab entity and one of the largest models I've made to date. Intimidation was the goal when creating this beast, achieved through the use of muscly texturing and asymmetrical battle scars.

Large-scale crab entity and one of the largest models I've made to date. Intimidation was the goal when creating this beast, achieved through the use of muscly texturing and asymmetrical battle scars.

Loot chests found within the dungeons of Gauntlet. In-game they'll contain opening and closing animations, something I'll have to do in the future.

Loot chests found within the dungeons of Gauntlet. In-game they'll contain opening and closing animations, something I'll have to do in the future.

Various gravestones for certain areas in the world of Gauntlet's richest city. Made from Alabaster and containing lots of ornate detailing.

Various gravestones for certain areas in the world of Gauntlet's richest city. Made from Alabaster and containing lots of ornate detailing.

Golden bells of various sizes I created for Gauntlet's world, material and lighting on the texture done by hand. Palette is currently out of date, will update this image soon.

Golden bells of various sizes I created for Gauntlet's world, material and lighting on the texture done by hand. Palette is currently out of date, will update this image soon.

Alabaster Stone and its darker Chert counterpart. Used plentifully in landscapes. Six different variations per block, as well as bricks and pebbles for maximum detail.

Alabaster Stone and its darker Chert counterpart. Used plentifully in landscapes. Six different variations per block, as well as bricks and pebbles for maximum detail.

Crossed Barricades, best used as a means of defending from cavalry and the like.

Crossed Barricades, best used as a means of defending from cavalry and the like.

Cages found in the dungeons of Gauntlet. The one containing fire will act as a method of dealing with the game's enemies in a rather explosive manner.

Cages found in the dungeons of Gauntlet. The one containing fire will act as a method of dealing with the game's enemies in a rather explosive manner.

Target stands for aiming practice, worn  down and torn from prolonged use.

Target stands for aiming practice, worn down and torn from prolonged use.